58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
/*
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Copyright 2018 Sam Stevens
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef UVM_CONSOLE_H
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#define UVM_CONSOLE_H
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#include <HardwareSerial.h>
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#include "VM.h"
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enum ConsoleState_t {
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CONSOLE_NONE,
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CONSOLE_OFF,
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CONSOLE_ACTIVATE,
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CONSOLE_ACTIVE,
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CONSOLE_RUN,
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CONSOLE_STEP,
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CONSOLE_EXAMINE,
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CONSOLE_VIEW,
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CONSOLE_RESET,
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CONSOLE_CLEAR,
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};
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typedef enum ConsoleState_t ConsoleState;
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class Console {
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ConsoleState state;
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VM *vm;
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String *inputBuffer;
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HardwareSerial *serial;
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int hexToDec(String);
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void printRegisters(bool);
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void printMemory(uint16_t, uint16_t);
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void stateActive();
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void stateView();
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void stateExamine();
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public:
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Console (VM*);
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void setSerial(HardwareSerial*);
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void loop();
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};
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#endif //UVM_CONSOLE_H
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